27th Level Designer Contest

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Re: 27th Level Designer Contest

Postby Harmless » September 7th, 2014, 11:53 am

Yurimaster wrote:EDIT: btw Harmless, you already got a score higher than 15. Remember Darkwater Haven? You got a 15.22 score with it.

Oh, right. Completely forgot about that. To be honest though, that level didn't have very good gameplay elements as KABOOM mentioned which is why I take his score into more consideration, but meh.

MessengerOfDreams wrote:Harmless the level had to do with water the fact that 75% of the level was in water. Like all of the gameplay except for one room in the second level and the final boss had at least something to do with water.

I mean it's only an extra .125 to my score but it totally had to do with water ehehe

Oh, about that. Nwolf had the same thing in mind, but I'm more concerned about water's relevance in the story as you could've literally been on pluto instead of in a ship and the story would've been the same. Water was present, but it had little to no relevancy in the story.
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Re: 27th Level Designer Contest

Postby MessengerOfDreams » September 7th, 2014, 11:55 am

Darkwater Haven totally should have won that 25quared LDC.

And yeah, I get that, but for that matter neither did Triple J's. It had more to do with ice, tox-boxes, and Koopas. Either way, like I said, it's like .125 points overall and I can live with not reaching 16 points. I just disagree a little bit. No worries. :P
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Re: 27th Level Designer Contest

Postby Harmless » September 7th, 2014, 11:57 am

MessengerOfDreams wrote:And yeah, I get that, but for that matter neither did Triple J's. It had more to do with ice, tox-boxes, and Koopas. Either way, like I said, it's like .125 points overall and I can live with not reaching 16 points. I just disagree a little bit. No worries. :P

I recall TJ's story involving water, like it was the focus of the plot that they needed to freeze it or something but k. :P
Expect something cool here soon!

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Re: 27th Level Designer Contest

Thumbs up x1

Postby Asterocrat » September 7th, 2014, 12:00 pm

Congrats Yuri! You now are part of the group of people who won more than 1 LDC :P That's pretty awesome

A group I have yet to enter myself :3
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Re: 27th Level Designer Contest

Postby MessengerOfDreams » September 7th, 2014, 12:30 pm

Shroom's scores?
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My Most Recent Works: show
I switch my signature a lot. If you wanna see some of my past ones, here you go.
Silent Conversations and a Crow's Final Song!
My latest story, and one of my personal favorites. A girl bound in silence finds the words to say to her prospective girlfriend as they visit her religious father in a dusty town on the edge of Kansas, where the crows' migration south brings forth anchored memories, the path to resolution, and a new start.

Form (25quared)
This might be like nothing you've seen before.
Updated Works! Some of my past best and current stuff: show
Writing Works!
Fanfic: Shut Up and Dance
why do I write so much about dancing you don't dance you've never danced in your entire life
lying little ♥♥♥♥ with your ♥♥♥♥ story ♥♥♥♥ you
also Diddy/Lucina <3

Fanfic: Worth a Thousand Words
Because the world needed a Samus/Dedede story
Fanfic: Ecstatic Silence
Just wanted to write and ♥♥♥♥ like this happens, you'd think I'd know better.
Fanfic: Far From the Edge
It's a dance that's been a long time coming for a brand new man and an unchanging woman, but once one takes the plunge there's no falling back up.
Original: Jealous Ghosts of the Mississippi
The story of Rachel meeting Amber after a lifetime of silence and being shunned
Original: Your Hand in Mine
One of my most personal stories about a dangerous romance. Now to be published in a college lit journal!
-------------------------
Recent LDC Work:
Level Series: Leaves From The Vine (ft Star King)
For the 29th LDC, a theme of grassland taken through the growth of our designing society. Won the 29th LDC!
--
Levels at Large:
Level Topic: Collection of MoD's Levels!
If you've ever wanted to see any level I made worth a damn, go here! From the quiet 14th LDC entrant Finis to the megasmash level series Dark, you can find links here!
"You were always a revolutionary, now there's just less of a chance of you crying in the corner." ~Ridder
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Re: 27th Level Designer Contest

Postby CedarBranch » September 7th, 2014, 12:36 pm

*reads Harmless's judges*
Oh, geez. It looks like I'm going to have to get much, much worse at video games to notice I am not making these things playable for others. AM I REALLY THAT GOOD AT PLATFORMING? :O






...Well, man... I couldn't ever have imagined that it would frustrate you so much. (I only guessed mine was what you got pissed off by because of my negativity.) This will definitely be tricky solve, as there is so freaking much I have to fix. In fact, it doesn't feel like it's worth the trouble...

I am so sorry you got frustrated by it, but I personally loved replaying it, so that hurts me a lot to a personal level... Just don't take it personally, I guess...





EDIT: For the record, I was lazy with the Tox-Boxes, so I just filled them in...
Triple J here!
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Re: 27th Level Designer Contest

Postby MessengerOfDreams » September 7th, 2014, 1:53 pm

Really, I'm looking at my judgings so far and seeing "well, if I'd patched up this thing here and this thing there this level would have more points." And on one hand, while that disappoints me that I was a few design choices away from having a fantastic level, on the other hand, I'm a few design choices away from having a fantastic level.
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My Most Recent Works: show
I switch my signature a lot. If you wanna see some of my past ones, here you go.
Silent Conversations and a Crow's Final Song!
My latest story, and one of my personal favorites. A girl bound in silence finds the words to say to her prospective girlfriend as they visit her religious father in a dusty town on the edge of Kansas, where the crows' migration south brings forth anchored memories, the path to resolution, and a new start.

Form (25quared)
This might be like nothing you've seen before.
Updated Works! Some of my past best and current stuff: show
Writing Works!
Fanfic: Shut Up and Dance
why do I write so much about dancing you don't dance you've never danced in your entire life
lying little ♥♥♥♥ with your ♥♥♥♥ story ♥♥♥♥ you
also Diddy/Lucina <3

Fanfic: Worth a Thousand Words
Because the world needed a Samus/Dedede story
Fanfic: Ecstatic Silence
Just wanted to write and ♥♥♥♥ like this happens, you'd think I'd know better.
Fanfic: Far From the Edge
It's a dance that's been a long time coming for a brand new man and an unchanging woman, but once one takes the plunge there's no falling back up.
Original: Jealous Ghosts of the Mississippi
The story of Rachel meeting Amber after a lifetime of silence and being shunned
Original: Your Hand in Mine
One of my most personal stories about a dangerous romance. Now to be published in a college lit journal!
-------------------------
Recent LDC Work:
Level Series: Leaves From The Vine (ft Star King)
For the 29th LDC, a theme of grassland taken through the growth of our designing society. Won the 29th LDC!
--
Levels at Large:
Level Topic: Collection of MoD's Levels!
If you've ever wanted to see any level I made worth a damn, go here! From the quiet 14th LDC entrant Finis to the megasmash level series Dark, you can find links here!
"You were always a revolutionary, now there's just less of a chance of you crying in the corner." ~Ridder
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Re: 27th Level Designer Contest

Postby 1018peter » September 7th, 2014, 2:14 pm

I regret ever considering prioritize on the look of the level,harder platforming could be more fun than a dull puzzle.

Massive screwup this time.I'll try to make up for that.
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Re: 27th Level Designer Contest

Postby Harmless » September 7th, 2014, 3:23 pm

1018peter wrote:I regret ever considering prioritize on the look of the level,harder platforming could be more fun than a dull puzzle.

Massive screwup this time.I'll try to make up for that.

Actually, the level wasn't that horrible in terms of being a dull puzzle, you just needed a lot of clarity on where to go. And a few minor bug fixes, that is.

Triple J wrote:Oh, geez. It looks like I'm going to have to get much, much worse at video games to notice I am not making these things playable for others.

To be honest, I'm not half bad at platforming/platformers myself (most of the time). I think the main problems lies in small details like if the moving platform moves too far out or if the rotating platforms move too fast. Maybe less extremes would make the level you made more playable.
Expect something cool here soon!

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Re: 27th Level Designer Contest

Postby ~MP3 Amplifier~ » September 7th, 2014, 11:30 pm

Ironically Peter, I liked this level more than your others. :3
Also- is everything safe to hand out the medals? If so, I'll do them tonight.
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