by Kimonio » May 6th, 2015, 10:00 pm
So one random night, I had a thought. "Can swf files be converted backwards?" Turns out yes. Yes they can. With that being said, I have through some freak method that I can't remember managed to decompile the level designer back to a .fla format for editing. Whether or not it will work, I cannot say for certain, but as far as I'm seeing, things are looking positive.
And depending on whether or not I get a green light from Rob about open-sourcing the game itself, we may actually be seeing modifications, user-made, for SM63. All I can say for now is that I'm trying to see how things work, slowly, before I do anything big or make any promises.
But I just thought I would address this in this topic, seeing as this is where I got the idea originally.