MASSIVE shortcut in Cave of Empuzzlement

Discuss the campaign of SM63 or other aspects of SM63 here that do not pertain to the Level Designer.

Moderator: Level Moderator

MASSIVE shortcut in Cave of Empuzzlement

Thumbs up x1

Postby Arthurtilly1 » March 16th, 2015, 8:46 pm

This shortcut eliminates the first two-thirds of the Cave of Empuzzlement.

As most people know, the Cave of Empuzzlement is found by ground-pounding below a cloud painting in the top room (where TTM and LLL are found). To complete it, you need to use water switches similar to the ones in Wet-Dry World, and get the level low enough to break a orange block. So here's what you do:

WARNING: SPOILERS

1. Go to the orange block you need to break.
2. Stand slightly to the right of it, so you are tilted left.
3. Spin


This pretty much breaks it.
Arthurtilly1
Guardian to Glitch Castle

 
Posts: 4
Joined: March 1st, 2015, 11:03 pm

Level Maker

Thumbs Up given: 0 times
Thumbs Up received: 1 time

Re: MASSIVE shortcut in Cave of Empuzzlement

Postby Supershroom » March 17th, 2015, 5:46 am

Wow. I think we really didn't knew this before, at least searching the word "empuzzlement" doesn't tell so.

Congratz.
Image

Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
Look at this!: show
My total SM63 level experience: 2803 levels.
Total coins collected in these: 306800

The WITBLO11 Tribute


A showcase of the 25 best levels of 2011, including such fantastic levels as Niveau Victorieux Galaxy, Plastic Beach, Dimension Infinity, Realm of the Heavens/Parallel Spires, and more!

My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
Last Legacy Level Designer tutorial
Eternal SM63 Medal Table
Eternal SM63 Score Table (all LDC scores available)
Top 10 Lists for LDC's (highest averages in a single judging criterion)
Runouw Votes Eternal Table
User avatar
Supershroom
Our local SM63 Spielberg

 
Posts: 1802
Joined: June 21st, 2014, 5:22 am
Location: Filmstudio for SM63. Sometimes also LL.

Runouw Votes Winner
New Years 2016: Best Level Winner (Ride Through The Mines)

Thumbs Up given: 244 times
Thumbs Up received: 126 times

Re: MASSIVE shortcut in Cave of Empuzzlement

Postby CedarBranch » March 17th, 2015, 6:08 am

Oh yeah, that trick. I thought I was the only one who knew it, but I never actually considered sharing the discovery myself (it didn't feel noteworthy at the time).

Nice find, though!
Last edited by CedarBranch on March 21st, 2015, 7:07 am, edited 1 time in total.
Reason: Fixed a terrible typo, lol.
Triple J here!
Image
Credit goes to FrozenFire/l.m
Other Stuff: show
AC:NL Info

Dream Address: 4400-3141-4504
Mayor: Triple J
Town Name: Quattom



My Super Mario Maker levels: viewtopic.php?f=77&t=46621&p=344256#p344256

My Youtube channel, if you could possibly bother: https://www.youtube.com/channel/UCuP5V8 ... subscriber

Brand-new Bomberman 64: The Second Attack Gameshark Codes!
Now on Dropbox! Active and updated irregularly.
User avatar
CedarBranch
Impulsive & ambitious

 
Posts: 1242
Joined: June 15th, 2012, 1:10 pm
Location: Reclusive. (At least I want to.)

Runouw Votes Winner
Voted "Best Level" with Essence of Time in Runouw Votes New Year 2014/15

Thumbs Up given: 384 times
Thumbs Up received: 108 times

Re: MASSIVE shortcut in Cave of Empuzzlement

Postby $ekanor » March 21st, 2015, 2:00 am

Nice discovery !

That trick destroys Cave of Empuzzlement too:
https://www.youtube.com/watch?v=AKqfg1_hoNM

;)
User avatar
$ekanor
Guardian to Glitch Castle

 
Posts: 10
Joined: August 11th, 2013, 12:23 pm

Thumbs Up given: 1 time
Thumbs Up received: 9 times

Re: MASSIVE shortcut in Cave of Empuzzlement

Postby Supershroom » March 21st, 2015, 2:08 am

Pausing the game before shooting up enables you to shoot up twice?

this is a rather disreputable cheat ... I mean, speedrunning is nice and such, but skipping entire sections of a stage by using such tricks isn't nice.

I mean, it also pertains to many other sections of the game (e.g. in Bowser's Castle), and there are also many levels on the LDP which highly base on using Rocket FLUDD. So I'd say about LDing, we just go on like before and don't care about this trick.
Image

Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
Look at this!: show
My total SM63 level experience: 2803 levels.
Total coins collected in these: 306800

The WITBLO11 Tribute


A showcase of the 25 best levels of 2011, including such fantastic levels as Niveau Victorieux Galaxy, Plastic Beach, Dimension Infinity, Realm of the Heavens/Parallel Spires, and more!

My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
Last Legacy Level Designer tutorial
Eternal SM63 Medal Table
Eternal SM63 Score Table (all LDC scores available)
Top 10 Lists for LDC's (highest averages in a single judging criterion)
Runouw Votes Eternal Table
User avatar
Supershroom
Our local SM63 Spielberg

 
Posts: 1802
Joined: June 21st, 2014, 5:22 am
Location: Filmstudio for SM63. Sometimes also LL.

Runouw Votes Winner
New Years 2016: Best Level Winner (Ride Through The Mines)

Thumbs Up given: 244 times
Thumbs Up received: 126 times

Re: MASSIVE shortcut in Cave of Empuzzlement

Postby nin10mode » March 21st, 2015, 4:18 am

That's cool.

But this is in general anyway, so umm
Image
Art: show
Anime: show
Imagei use mal now but this sigbar is pretty
Videos: show
ImageImage
im@s: show
Image
User avatar
nin10mode
Immune to Death

Error contacting Twitter
Error contacting last.fm
 
Posts: 3087
Joined: October 3rd, 2009, 6:11 am
Location: Not here

Credit To Team

Thumbs Up given: 102 times
Thumbs Up received: 222 times

Re: MASSIVE shortcut in Cave of Empuzzlement

Thumbs up x2

Postby $ekanor » March 21st, 2015, 4:19 am

Supershroom wrote:Pausing the game before shooting up enables you to shoot up twice?

this is a rather disreputable cheat ... I mean, speedrunning is nice and such, but skipping entire sections of a stage by using such tricks isn't nice.

I mean, it also pertains to many other sections of the game (e.g. in Bowser's Castle), and there are also many levels on the LDP which highly base on using Rocket FLUDD. So I'd say about LDing, we just go on like before and don't care about this trick.


That's an interesting answer.

For speedrunning, the glitches I showed in this video is not a cheat, because this glitch is in the game and we do not use any external program to perform it, so we are allowed to use it unless the rules say that this glitch's not allowed.
Our goal, in any% for example, is to finish the game as quicly possible without using cheats (glitches are allowed). So in Bowser Trap #3, using the double rocket glitch, we can skip an entire section of the level.

Supershroom wrote:this is a rather disreputable cheat ... I mean, speedrunning is nice and such, but skipping entire sections of a stage by using such tricks isn't nice.

This is debatable, and it's only a matter of opinion. In speedrunning, in most of the games, there's a "glitchless" category where this kind of glitches aren't allowed. Right now there isn't one in SM63 since there aren't a lot of useful glitches/nobody is really interested by that at the moment.

But yeah, for the LDing, you guys should definitely not care about this glitch and make your levels like you did before. I really agree with that point.
User avatar
$ekanor
Guardian to Glitch Castle

 
Posts: 10
Joined: August 11th, 2013, 12:23 pm

Thumbs Up given: 1 time
Thumbs Up received: 9 times


Return to Super Mario 63 General