29th Level Designing Contest

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Re: 29th Level Designing Contest

Postby Harmless » May 1st, 2015, 3:52 pm

Jumbo101 wrote:So... What are the true results?

I really want to know which place I'm in!
I know I won't earn one of those medals...

It was still pretty fun! :D

I think it was a page or two back, MoD updated the overall results. I think you placed 7th?
Expect something cool here soon!

~ Tesla Bromonovich
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Re: 29th Level Designing Contest

Postby asdfmoviecaleb » May 1st, 2015, 6:58 pm

YAAA NOT LAST PLACE!!!!
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Re: 29th Level Designing Contest

Postby Karyete » May 2nd, 2015, 3:31 am

Was there any reason to quote all the results? x3
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Re: 29th Level Designing Contest

Postby Jumbo101 » May 2nd, 2015, 5:40 am

Meh, maybe next time...

Hey, I still did pretty good didn't I?
Oh well... Can't wait for the next LDC!
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Re: 29th Level Designing Contest

Postby Supershroom » May 2nd, 2015, 6:34 am

Jumbo101 wrote:Hey, I still did pretty good didn't I?

Indeed you did. You really have potential. :)

The next LDC will probably be a mini-LDC, where you shall make a level within the tiny dimension of 25x25. It's almost a kind of a magical challenge to make a level with actual gameplay and wasumness within this tiny space.
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Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
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Re: 29th Level Designing Contest

Thumbs up x1

Postby Karyete » May 2nd, 2015, 10:39 am

Jumbo, you were damn impressive, considering you're still fairly new and upcoming. You've surpassed a lot of veteran designers in this contest.
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Re: 29th Level Designing Contest

Postby Jumbo101 » May 2nd, 2015, 2:38 pm

Why thanks guys!

Besides, Goomba Tale was my big comeback after all!
You guys did pretty well too!
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Re: 29th Level Designing Contest

Postby Harmless » May 2nd, 2015, 5:37 pm

Yeah dude, you did rather well, though I'd still keep in mind the judge's criticisms regarding your level. If your level had much more solid platforming I'd wager you would've taken 1st.

Which says a lot considering this is your first time in an LDC. I'm impressed, really. ;)
Expect something cool here soon!

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Re: 29th Level Designing Contest

Postby Supershroom » May 3rd, 2015, 4:28 am

Kay so these are my final words in this LDC:

Next time and for any future times I'll perform a total change of policy. Simply making my thing without any expections on any results, and being pleased if I should place, and not entrapping myself and others into any disastrous discussions. (except from the inner exchange of opinions between the judges before the results as proposed by Blackyoshi. But even then I won't make comments on my own level and leave that to the other judges)

I've really enjoyed the time until the results and you surely did too. I don't wanna lose this feeling forever.

See you on the next LDC

@Nan: me too
Last edited by Supershroom on May 3rd, 2015, 9:48 am, edited 1 time in total.
Image

Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
Look at this!: show
My total SM63 level experience: 2803 levels.
Total coins collected in these: 306800

The WITBLO11 Tribute


A showcase of the 25 best levels of 2011, including such fantastic levels as Niveau Victorieux Galaxy, Plastic Beach, Dimension Infinity, Realm of the Heavens/Parallel Spires, and more!

My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
Last Legacy Level Designer tutorial
Eternal SM63 Medal Table
Eternal SM63 Score Table (all LDC scores available)
Top 10 Lists for LDC's (highest averages in a single judging criterion)
Runouw Votes Eternal Table
User avatar
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Re: 29th Level Designing Contest

Postby NanTheDark » May 3rd, 2015, 8:05 am

I'm already cooking ideas for the next LDC in my head. :3
Some day I'll fix my sig.

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