BBCodes List

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BBCodes List

Thumbs up x11

Postby Doram » May 27th, 2010, 2:39 am

LIST OF BBCODES

Basic Text FormatMakes the text bold, italic, underlined or strikethrough.
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[b]Bold[/b] [i]Italic[/i] [u]Underlined[/u] [s]Strikethrough[/s]
Bold Italic Underlined Strikethrough
QuoteDisplays text in a quote box.
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[quote="That user"]Runouw is awesome[/quote]
That user wrote:Runouw is awesome
CodeDisplays unformatted text in a code box. Use for levelcodes.
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[code][b]I'm not fat[/b][/code]
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[b]I'm not fat[/b]
List and [*]Creates a List.

There are four different versions (6 with variants): Number "list=1", Letter "list=A", Roman Numeral "list=I", and Plain Bullet "list". Both Letters and Roman Numerals have uppercase and lowercase modes ("=I" -> I, II, III, IV, V, VI or "=i" -> i, ii, iii, iv, v, vi)
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TODO:
[list=a][*]Rescue the princess
[*]Eat the cake
[*]Prepare Birthday Party for Luigi[/list]

[list][*]Rescue the princess
[*]Eat the cake
[*]Prepare Birthday Party for Luigi[/list]
TODO:
  1. Rescue the princess
  2. Eat the cake
  3. Prepare Birthday Party for Luigi

  • Rescue the princess
  • Eat the cake
  • Prepare Birthday Party for Luigi
Image, StretchImageDisplay an image. StretchImage can be used to shrink or grow a picture.
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[img]http://runouw.com/forums/images/smilies/icon_e_awesome.png[/img][simg=150,150]http://runouw.com/forums/images/smilies/icon_e_awesome.png[/simg]
Image
URL (Link)Create a link.
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[url]http://google.com[/url] - [url=http://google.com]Go to Google[/url]
http://google.com - Go to Google
FlashEmbeds a .swf. Abuse results in instant ban.
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[flash=70,70]http://www.instantrimshot.com/rimshot.swf[/flash]
SizeResizes the text. The number is the new size in percent.
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[size=150]Big.[/size] [size=200]Bigger.[/size]
Big. Bigger.
ColorColorizes the text. Can be Hex or named color.
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[color=#00BF00]YOSHI[/color] has a [color=red]red[/color] saddle.
YOSHI has a red saddle.
AsciiFormats the text properly so you can post ASCII Art (multiple spaces won't get removed).
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[ascii]--,--'-<@      <===|xxo[/ascii]
--,--'-<@      <===|xxo
Text AlignAlign text to the right or to the center. Protip: Use the right tag inline to get two rows of text in one row.
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I'm left[right]I'm right[/right]
[center]I'm in the middle[/center]
I'm left
I'm right

I'm in the middle
LineCreate a horizontal line.
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[hr][/hr]

Inline SpoilerCreates a spoiler inline. Mouse over to display it.
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[is]Bowser is the final boss in SM64![/is]
Bowser is the final boss in SM64!
SpoilerCreates a spoiler box with a button to collapse the box. Useful for large quotes and other things that would benefit from being able to collapse. Good for talking about secrets, game endings, and other spoilers.
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[spoiler]blah[/spoiler]
[spoiler=Look I have a Label]weeeee[/spoiler]
Spoiler: show
blah

Look I have a Label: show
weeeee
Sub- and SuperscriptChanges the height of the text.
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CO[sub]3[/sub][sup]2+[/sup]
CO32+
Link to User ProfileEnter the User ID and create a link.
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[user=2]Who may that be?[/user]
Who may that be?
YouTubeEnter a YouTube URL to embed the video. Please use only if really necessary since it lags on older computers if there are many videos. Also has a variant to specify size (useful if all you are interested in is the music - see second example - default size is 560x315).
Code: Select all
[youtube]http://www.youtube.com/watch?v=plvRfyp77R8[/youtube]

[youtube=600,30]http://www.youtube.com/watch?v=ZfY3bn9ey-A[/youtube]
-no preview since this is too big for the table-
FontChange the font. Remember: The others will see the font with the same name on their computer, which could look different.
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[font=Impact]ioashfioashfas[/font]
ioashfioashfas
Info and WarnDisplay Text in an cool box.
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[info]INFO[/info][warn]WARNING[/warn]
Info example in post below
Warn example in post below
TableHard to use, but definely worth it. Creates a table for lists, layouts and other stuff.Lrmaster created a great tutorial, look in the post below.. :larrow: .
FulltableEven harder to use, but even more control. Creates a table for lists, layouts and other stuff.Full info below.. :larrow: .
AnchorUse with [anchorlink=] to jump around on a page.
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[anchor=anchorbbcode][/anchor]
Anchor LinkUse with [anchor=] to jump around on a page.
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[anchorlink=top]Back to the top[/anchorlink]
Back to the top
Random ImageDisplay a random image, changes every refresh. Only works with pictures uploaded on the forums. Use the last few numbers on the URL of the image, like this: http://www.runouw.com/forums/download/file.php?id=1287 - the red numbers are needed. Write them up, divided by commas.
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[randimg]2025,2175,2255[/randimg]
Random SmilieDisplay a random smilie, changes every use and every refresh. Actual Smilies only, not the symbols.
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[randsmilie][/randsmilie]

Note: No repeat/collision issues - use as many on a page as you like.
approvedCreates a stamp of approval with whatever username you like
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[approved]Username[/approved]
Example in post below
rpFormats your text like it is an action in a Role Play.
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[rp]Doram sneaks this in.[/rp]
Doram sneaks this in.
oocFormats your text like it is an Out of Character comment in a Role Play.
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[ooc]No idea why we didn't have this before...[/ooc]
OOC: No idea why we didn't have this before...
Popup Window (New Portal)Loads your portal level in SM63-LDOnly in a new window. Place your Level ID in the tag. (apparently, this works again...)
Code: Select all
[popup=32906]The Mushroom Forest[/popup]
The Mushroom Forest
sm63oldportalMakes a link pointing to a SM63 Level in the old portal (in a new tab/window).
Code: Select all
[sm63oldportal=13456]The Mushroom Forest - Old Portal Thread[/sm63oldportal]
The Mushroom Forest - Old Portal Thread
sm63portalMakes a link pointing to a SM63 Level Portal thread (in a new tab/window).
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[sm63portal=32906]The Mushroom Forest - Portal Thread[/sm63portal]
The Mushroom Forest - Portal Thread
sm63newtabMakes a link to open the level in the LDOnly version, in a new tab/window (only works for levels in the new portal for now).
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[sm63newtab=32906]Play The Mushroom Forest Now[/sm63newtab]
Play The Mushroom Forest Now
threadlinkMakes a link to a specific thread. (Requires you to get the ThreadID of the post. See Below)
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[threadlink=3594]My thread[/threadlink]
My thread
postlinkMakes a link to a specific post. (Requires you to get the PostID of the post. See Below)
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[postlink=32391]Post in my thread[/postlink]
Post in my thread
absimgAbsolutely positions an image. Works real nice in groups. See Below for details
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[absimg top=10 left=10]http://i.imgur.com/WSjNauZ.png[/absimg]
Bah, the table is messing with it, but you can see that it works in the example below...
pxspacerAdds a blank image stretched to your dimensions.See Below for details
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Text[pxspacer width=20 height=1][/pxspacer]Text
TextText
ideabubblePuts your text into a box styled to look like a comic book idea bubble.
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[ideabubble]Here comes a thought.[/ideabubble]
Here comes a thought.
symbolLets you use HTML Entity Names to insert special symbols into your post. More info below.
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[symbol]euro[/symbol]
symbolhashLets you use Unicode Character Numbers to insert special symbols into your post. More info below.
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[symbolhash]9728[/symbolhash]
tictactoeLets you put a tic-tac-toe board into a post, but it's functional. Can also be stacked into a Sudoku board. More info below.
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[tictactoe=l]OOO.X...X[/tictactoe]


Currently Broken!

BBCode NameDescriptionUsageResult
TwitterDisplays your latest Twitter Post. Use your Twitter Username there.
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[twit]The_Superyoshi[/twit]
twitstamp, which this relies on, seems to have been dead since 2011. Researching alternatives...
BlinkingBlinking Text. Don't use to often, since IE sux and doesn't support this (AFAIK).
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[blink]ALERT[/blink]
ALERT The <blink> tag has been deprecated (discouraged and eliminated from newer versions) since HTML 4.0 May be replaced with different code that does the same thing, when I get time...


There are still some others tags, but either we want them secret or they are just plain useless. So eh, have fun with these.
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Lrmastrer's Super Duper Table Making Guide

Thumbs up x7

Postby spookyghost » May 27th, 2010, 12:14 pm

LRMASTER'S SUPER DUPER TABLE MAKING GUIDE



Code: Select all
[table=1]
The opening code. The Bigger the number, the thicker the border. Please don't spam size. 10 should be the largest. 0 just makes it so the table has NO borders/lines in it. Nice for just a list without the border/lines to get in the way. (SuyoEDIT: Or a layout, like in my sig)

Code: Select all
[tr]
For each new row, write this. (T=Table R=Row, Durr...)

Now for each box.
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[td=Insert Size (Length) Here] NAME [/td]

Just put as much as you want in the row, no extra code needed. When length is reached with text, the Row will become one line taller.
(NOTE: Top and Bottom NEED to match with amount of boxes.)
(NOTE: the last box WILL span to the rest of the page, regardless of the size you put.)

Code: Select all
[/td]
Ending for each box.

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[/tr]
Ending for each row.

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[/table]
Ending for the whole table.

HAVE FUN MAKING TABLES :3

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[table=10][tr][td=10]Name[/td][td=50]Description[/td][/tr]
[tr][td=10]Table[/td][td=50]Aypic Table is Aypic[/td][/tr][/table]


Turns into:




Code: Select all
[table=1][tr][td=10]Name[/td][td=40]Author[/td][td=50]Description[/td][/tr]
[tr][td=10]How to hack your Wii[/td][td=40]Superyoshi[/td][td=50]Play games from USB, have a black Wii Menu and screw around![/td][/tr]
[tr][td=10]The unofficial SM63 Book[/td][td=40]Zunar[/td][td=50]A complete walkthrough of the flash game Super Mario 63![/td][/tr][/table]


Turns into:





I self taught myself ^_^
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thanks oj/bamarino
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Re: BBCodes List

Postby Suyo » June 10th, 2010, 10:37 am

[is] tag added - inline spoilers. Check the first post.

This tag was suggested by Linkdroid, BTW.
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Re: BBCodes List

Postby Suyo » July 26th, 2010, 12:50 am

[randimg] added. Use it wisely to shrink your signatures!
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Image
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Re: BBCodes List

Postby Doram » March 23rd, 2015, 7:16 pm

Ok, I updated the [levelplayer] BBCode used in the portal.

Curent usage:
Code: Select all
[levelplayer=RandomNumber]new[/levelplayer]

Notes:
  • Replace "RandomNumber" with some random number, it really doesn't matter what it is (This is used to grab that instance of the embedded level player. Not useful now, but will be useful when I get the embedded player working.)
  • This only works in the SM63 Level Portal, and grabs the thread number from the page URL for the LevelID of the level in the database (the same way SM63 itself grabs them).
  • The popup link will open a new window and load the level in it. Clicking on the image will do the same.
  • The new thread/level ("Post Topic") form has been modified to put this tag into all new level submissions with the new usage (as long as you check the "Add Level Player" checkbox).

Old Usage Note:
This is currently designed to work with existing usage of the levelplayer tag in the portal (where it has the level code in the tag, instead of the word "new"). Currently, it will ignore the level code and open the level from the thread URL like the new usage defined here.

What DOESN'T work:
  • The embedded player is still broken. It will currently give you an apology and repeat the popup link.
  • This tag will not work anywhere else in the forums (specifically because it refers to the "current" thread number, and elsewhere the number it extracts from that page will not line up with a portal thread.)

If you're curious...: show
There is another usage that is working, but wonky right now, but will also be useful later:
Code: Select all
[levelplayer=RandomNumber]old[/levelplayer

This will load a level from the old portal, but is currently grabbing the LevelID from the current thread, which will seem kinda random, since the old portal has completely different levels in it from the current one, but has enough to have parallel entries for everything currently existing in the new portal.


For other useful links, see the new codes below.
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Re: BBCodes List

Thumbs up x2

Postby Doram » April 8th, 2015, 7:34 pm

Brand new Stamp of Approval (with image hosted on site, so it will never break):

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[approved]Username[/approved]


Username



(and just because I'd like to have examples of everything)


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[info]Put your text here. It will be in a specially formatted box.[/info]


iPut your text here. It will be in a specially formatted box.




Code: Select all
[warn]Put your text here. It will be in a specially formatted box.[/warn]


!Put your text here. It will be in a specially formatted box.
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Re: BBCodes List

Postby Doram » April 15th, 2015, 7:15 am

And, I've wanted this forever, too.

rp and ooc

Code: Select all
[rp]Doram sneaks this in.[/rp]
[ooc]I have no idea why we didn't add this a long time ago...[/ooc]


Doram sneaks this in.
OOC: I have no idea why we didn't add this a long time ago...
(...and for anyone not seeing these as being different colors, they are styled through the main CSS, so time to clear your cache again...)
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Re: BBCodes List

Postby Doram » May 14th, 2015, 11:08 am

I haven't figured out how to get the inline player working yet, but these simpler links are still going to be useful to most folks (note that the text inside can be anything, and also, the numbers used for the levels come from the ThreadID in the Portal):



sm63oldportal
Makes a link pointing to a SM63 Level in the old portal (in a new tab/window).
Code: Select all
[sm63oldportal=13456]The Mushroom Forest - Old Portal Thread[/sm63oldportal]

Results in:
The Mushroom Forest - Old Portal Thread



sm63portal
Makes a link pointing to a SM63 Level Portal thread (in a new tab/window).
Code: Select all
[sm63portal=32906]The Mushroom Forest - Portal Thread[/sm63portal]

Results in:
The Mushroom Forest - Portal Thread



sm63newtab
Makes a link to open the level in the LDOnly version, in a new tab/window (only works for levels in the new portal for now).
Code: Select all
[sm63newtab=32906]Play The Mushroom Forest Now[/sm63newtab]

Results in:
Play The Mushroom Forest Now




And, these are really the last BBCodes I think would be commonly useful: Link codes



threadlink
Makes a link to a specific thread. (requires you to get the ThreadID of the post)
Getting the ThreadID is as easy as looking up at the address of the page you are on, and getting the number after the "t=".
Code: Select all
[threadlink=3594]My thread[/threadlink]

Results in:
My thread



postlink
Makes a link to a specific post. (requires you to get the PostID of the post)
Getting the PostID is a little trickier. At the top of every post is the Name of the thread (at the time the post was made), and under THAT is the name of the user, and the date the post was made. Just to the left of the username is a little white icon that looks like a piece of paper. Hover over that (or click it, if you don't get a tool-tip with the URL), and you will see the address ends in "p=55263#p55263". That repeated number is your PostID.
Code: Select all
[postlink=32391]Post in my thread[/postlink]

Results in:
Post in my thread
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Re: BBCodes List

Postby Doram » July 28th, 2015, 12:15 pm

Tables just got an upgrade!



For all of you budding web designers out there that are frustrated by the limitations of your everyday BBCode, I present FullTables. Coded with about 80% of the full CSS capabilities of tables, You can decorate these beauties to the hilt, now.

It's a beast of a BBCode, with a ton of parameters, but I'll go over them, and show you an example...

The two new BBCodes are fulltable and fulltd (tr really didn't need any upgrades, and would only have confused things more). Both are similar to what you have seen in HTML and CSS, but with a few twists brought about by the maze of php and JavaScript that your post has to wander through before it makes it to the screen. Each parameter has certain data types that it has to contain, to maintain the security of the forums (thus the limitations of BBCode). I have worked around some of those limitations, but not all (thus the 80%).

Left Test Center Test Right Test

Code: Select all
[fulltable width=500 width_type=pixels height=0 height_type=none text_color=yellow bg_color=blue bg_img=http://runouw.com/forums/images/spacer.gif align=center border_size=5 border_color=#ffaaaa border_style=outset][tr][fulltd width=0 width_type=none height=0 height_type=none text_color=white bg_color=black bg_img=http://runouw.com/forums/images/spacer.gif align=right border_size=3 border_color=red border_style=dashed padding=3px 3px 7px]Left Test[/fulltd][fulltd width=0 width_type=none height=0 height_type=none text_color=black bg_color=#aaaa44 bg_img=http://runouw.com/forums/images/spacer.gif align=center border_size=3 border_color=white border_style=double padding=5px]Center Test[/fulltd][fulltd width=0 width_type=none height=0 height_type=none text_color=purple bg_color=green bg_img=http://runouw.com/forums/images/spacer.gif align=none border_size=3 border_color=white border_style=inset padding=10px 3px 0px]Right Test[/fulltd][/tr][/fulltable]


Have fun.

Things to keep in mind:
  • There must be something in every parameter, thus the width=0 width_type=none (meaning width unspecified - resulting code drops the declaration)
  • There must be a link in the background image, thus "http://runouw.com/forums/images/spacer.gif" if you don't want to set an image.
  • width_type and height_type can take "pixels", "percent", and "em" However, border_size is only a number, and is specified in pixels.
  • border_type can take any valid CSS2 border type: "dashed" "groove" "solid" "double" "inset" "outset" etc.
  • All features can be set at the table level (fulltable) and at the table cell level (fulltd).
  • Can set both bg color and bg image - again, for table overall, and per cell.
  • It has advanced code for properly aligning the overall table ("align=center" broken in HTML, so puts "style=margin:5px auto;" there instead - td simply uses text-align CSS)
  • Padding is locked for table (fulltable) elements at 3px, but padding can be set for cell (fulltd) elements, and can follow the full CSS Box model with the exception that it cannot be set in percent (since the % symbol makes the BBCode fail, and is the required symbol per CSS rules - so, px and em are Ok, and you can set them all in one, or split top, right, bottom, and left up...)
    If there is only one value, it applies to all sides. If there are two values, the top and bottom margins are set to the first value and the right and left margins are set to the second. If there are three values, the top is set to the first value, the left and right are set to the second, and the bottom is set to the third. If there are four values, they apply to the top, right, bottom, and left, respectively.
  • There is an align parameter in both fulltable and fulltd, but they act differently in each.
    • On the fulltable tag, there is an align parameter that applies to the whole table and sets up spacing on the outside of the table - left puts the whole table on the left, right puts the whole table on the right, and center puts the whole table in the center of the post.
    • However, on the fulltd tag, there is an align parameter, and that applies to the contents of the inside of the table - left puts the table contents to the left of the cell, right puts the table contents to the right off the cell, and center puts the table contents to the center of the cell. In fact, the fulltd tag can align both horizontally and vertically. The full list of possibilities are shown below.

Full Breakdown of fulltd (fulltable is just missing the padding parameter)
  • width=700
    • Number only, usual max post width is 700px
  • width_type=pixels
    • Words only, can take "pixels" "percent" and "em"
  • height=0
    • Same as Width - Number only. For both width and height, if you are not going to set it, put a zero there.
  • height_type=none
    • Same as Width - Words only, can take "pixels" "percent" and "em" For both width and height, if you are not going to set it, put "none" there.
  • text_color=white
    • Can take any CSS authorized entry - named color, hex RGB (#FF8800), etc.
  • bg_color=black
    • Can take any CSS authorized entry - named color, hex RGB (#FF8800), etc.
  • bg_img=http://runouw.com/forums/images/spacer.gif
    • MUST be set. If you are not going to use it, set it to an empty spacer, as I have done here. (Also now takes http://none.com - it needs to parse as a valid address. This is the shortest I could make it.)
  • align=right
    • This is actually a combination of vertical and horizontal alignment, and can set one or both. Takes "top", "middle" (vertical, default), "bottom", (left is default), "center" (horizontal), "right", and all combinations - "top_right", "top_center", "middle_right", "middle_center", "bottom_right", and "bottom_center". Any other text will result in it not setting anything (which is technically middle-left).
  • border_size=3
    • Number only. Automatically in pixels.
  • border_color=red
    • Can take any CSS authorized entry - named color, hex RGB (#FF8800), etc.
  • border_style=inset
    • Can take any CSS authorized entry - "dashed" "dotted" "groove" "ridge" "solid" "double" "inset" and "outset"
  • padding=3px 3px 7px
    • Can take any CSS authorized entry - all unit types, with the exception of percentage (do not forget that you DO have to put the unit type here, as versus above), separate sides per the box model

Also, since Raiyuuni asked for it, here's HR too! (minus center align, minus text color, plus margin)




Code: Select all
[fullhr width=75 width_type=percent height=10 height_type=pixels bg_color=green bg_img=http://none.com align=left border_size=2 border_color=#1280ff border_style=inset margin=5px][/fullhr]
[fullhr width=75 width_type=percent height=10 height_type=pixels bg_color=yellow bg_img=http://none.com align=right border_size=2 border_color=black border_style=dashed margin=2px][/fullhr]
[fullhr width=75 width_type=percent height=0 height_type=none bg_color=green bg_img=http://none.com align=none border_size=5 border_color=red border_style=dashed margin=10px auto][/fullhr]
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Re: BBCodes List

Postby Doram » August 2nd, 2015, 9:29 pm

A bunch of minor fixes in the first post - corrected color (not British, also added named color version), youtube (added size version), popup (made better description, moved), added Fulltable, and moved IS.
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The foundation of such a method is love.
More words from a wise man on activism, terrorism, violence, and peace
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