blablob wrote:So lets say you make a videogame. You need the right equipment to make it, such as a certain quality of your computer, or a special CD that downloads into your computer. Lets say that costs $200. But then lets say you wanna sell your videogame. In order to make anything off of it, you will have to sell it for anything more than $200. Or else you will lose money AND your game.
I see what you mean, but the way you phrased it makes no sense at all. If a game costs you $200 to make, you're not gonna sell that game at more than $200(unless you were to sell just one, which is highly improbable for videogames). That would be the biggest rip-off in the history of all mankind! To put a better example, if a super-awesome videogame like Brawl costs...let's say...$2,000,000 dollars to make, you're obviously not gonna sell the videogame for 2 million dollars. You're gonna sell tons of copies at $49.99 or whatever. See the error?
But I still understand what you were trying to say, and just wanted to clear this up. Also, what's the point of this topic? Recession? Or rising costs? (Still, we all know about all this anyway)
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