Contest Theme Suggestions

Level Designer Contests, discussion about and help with the Level Designer, information about glitches, and levels and level series can be found here.

Moderator: Level Moderator

Re: Contest Theme Suggestions

Postby Venexis » November 29th, 2010, 7:57 pm

AlucardX60 wrote:
destroyer1 wrote:Uh, earth to Ven, Jello and Mic, we can't do that. How can we do something like that, it's impossible. If you wanna do something like that, go on EE.
[hint]warp pipes to another part of the level that is really just the other dimension[/hint]


Exactly. Say you're in a building with a chandelier or something on the roof. You go through the warp pipe on the ground, and come out in an identical room, only now the roof (and chandelier) is where one of the walls was. The whole thing is an exact copy, rotated 90 degrees. Going through another pipe would flip the roof to the bottom, so the floor is the new roof, or flip the whole thing right side up again. Making a mansion with mutiple rooms like this would be insane, you'd have to not only remember what leads where, but also which way the true "up" is. And, you know, find the Shine. :lol:

Again, multiple ideas could work here, not just flipping buildings around. Prizes to the most bizarre! :awe:
Spoiler: show
Image
10/10, thanks FrozenFire :3

Or add me, at Venexis#9902.
User avatar
Venexis
Prophet of Shadowsquid

 
Posts: 1342
Joined: August 19th, 2009, 7:15 am
Location: Headquarters of EVIL! And definitely NOT my garage... Nope...

Thumbs Up given: 89 times
Thumbs Up received: 211 times

Re: Contest Theme Suggestions

Postby Killswitch » December 2nd, 2010, 1:30 am

How about pixel art levels? :awe:
Killswitch
Prophet of Shadowsquid

 
Posts: 1185
Joined: October 27th, 2010, 1:26 am

A Good Start

Thumbs Up given: 1309 times
Thumbs Up received: 28 times

Re: Contest Theme Suggestions

Postby Avo » December 2nd, 2010, 12:42 pm

I think that would make more sense in Everybody Edits but not in SM63, Because you can't really see what the pixel's supposed to be.
Credit to Ridder for the awesome going-away avatar (:
User avatar
Avo
Booksmart Devil

 
Posts: 2871
Joined: August 11th, 2009, 6:45 pm
Location: Up

Thumbs Up given: 23 times
Thumbs Up received: 84 times

Re: Contest Theme Suggestions

Postby Mr_SaxMan » December 4th, 2010, 9:03 pm

I think a cool level would be one consisting of the most glitches and code changes, like disabled and souped up items, cool glitches, etc...
User avatar
Mr_SaxMan
Honorary Member

 
Posts: 625
Joined: July 10th, 2010, 11:35 am
Location: Practicing.

Thumbs Up given: 6 times
Thumbs Up received: 39 times

Re: Contest Theme Suggestions

Postby Killswitch » December 4th, 2010, 10:41 pm

That my friend, has been already been suggested. :awe:
Killswitch
Prophet of Shadowsquid

 
Posts: 1185
Joined: October 27th, 2010, 1:26 am

A Good Start

Thumbs Up given: 1309 times
Thumbs Up received: 28 times

Re: Contest Theme Suggestions

Postby Mr_SaxMan » December 5th, 2010, 12:11 am

A music instrumental based level. I AM Mr_SaxMan.
User avatar
Mr_SaxMan
Honorary Member

 
Posts: 625
Joined: July 10th, 2010, 11:35 am
Location: Practicing.

Thumbs Up given: 6 times
Thumbs Up received: 39 times

Re: Contest Theme Suggestions

Postby MICrophone » December 5th, 2010, 9:15 am

Mr_SaxMan wrote:I think a cool level would be one consisting of the most glitches and code changes, like disabled and souped up items, cool glitches, etc...

I think this automatically gives certain users with more knowledge of glitches an advantage - newer users who have not had as much time to learn stuff like this would almost certainly lose. Plus, levels consisting primarily of glitch and code changes are often more tedious than interesting, unless it's like a Glitch Museum, but if we did that than in all likelihood everyone would have very similar glitches.
Mr_SaxMan wrote:A music instrumental based level. I AM Mr_SaxMan.

…uh…how would that work?
MICrophone
Master of Sarcasm

 
Posts: 2236
Joined: August 10th, 2009, 7:30 am

Credit To Team

Thumbs Up given: 59 times
Thumbs Up received: 38 times

Re: Contest Theme Suggestions

Postby Mr_SaxMan » December 5th, 2010, 9:24 am

If you are creative, (I am not secretly portraying anything, I'm just saying if you are creative) you could figure something out. That is the fun of the contest... Seeing what people could figure out, and what it will be like.
User avatar
Mr_SaxMan
Honorary Member

 
Posts: 625
Joined: July 10th, 2010, 11:35 am
Location: Practicing.

Thumbs Up given: 6 times
Thumbs Up received: 39 times

Re: Contest Theme Suggestions

Postby Killswitch » December 6th, 2010, 1:27 am

Mr_SaxMan wrote:If you are creative, (I am not secretly portraying anything, I'm just saying if you are creative) you could figure something out. That is the fun of the contest... Seeing what people could figure out, and what it will be like.

I agree, how about a level about your favorite cartoon? :awe:
Killswitch
Prophet of Shadowsquid

 
Posts: 1185
Joined: October 27th, 2010, 1:26 am

A Good Start

Thumbs Up given: 1309 times
Thumbs Up received: 28 times

Re: Contest Theme Suggestions

Postby Blablob » December 6th, 2010, 2:39 am

Okay, we're being a little rediculous here. Let's not forget that the designer was created for the sole sake of Mario levels. Cartoons and Musical Instrument themes sound....well, different, but they don't sound like anything that anyone can do for the Level Designer--except for the most superb designers. But for sake of attracting the most contestants, we need to keep these themes simple and accessible for everyone.
Last edited by Blablob on December 6th, 2010, 12:33 pm, edited 2 times in total.
Reason: I SPELL IT WITH AN E >:0
User avatar
Blablob
Content for Contempt

 
Posts: 3108
Joined: September 6th, 2009, 3:38 pm
Location: That way

Credit To Team

Thumbs Up given: 67 times
Thumbs Up received: 229 times

PreviousNext

Return to Super Mario 63 Level Designer