Last Legacy Update (v.2)

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Re: Last Legacy Update (v.2)

Postby triforceguy1 » January 6th, 2011, 3:07 pm

Hey,

I've got a small planetoid with a 150 gravity radius, and I also have a button on the planetoid that gets rid of a few blocks, but when I go to press it but right before I press it the game freezes until I exit the testing mode. I've moved the button off the planetoid but it still freezes when I go to press it. I've also tried making it so that the invisible switch doesn't move the button to another place, but that didn't sort it out. Do you think I have to many action activated from that specific button (18 actions)? Any help would be appreciated.

Cheers
Leon
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Re: Last Legacy Update (v.2)

Postby Chaukai » January 6th, 2011, 3:18 pm

That's probably not the case. You may just have a small flaw in one of your triggers which is affecting something that perhaps it can't affect. Check over it again and make sure all your triggers are working properly.
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Re: Last Legacy Update (v.2)

Postby Runouw » January 6th, 2011, 3:57 pm

RemnantAbyss wrote:Level Transition Bugs:

-The Music switches back to Music 1 when going into transition. Only horizontally, music stays the same vertically.

-Triggers do not work cross transition.


The default is to play music 1, and switch to background 1. You can open up the properties and change whatever you want it to turn to. (It will only effect the area to the right of it, which should be considered the area created by the level transition.

You can't make any changes to the music or background with vertical level transitions (there's certain reasons why I did this, if you don't like it, you don't have to use vertical transitions. But soon I will make switches also control the background and music)

Soon, I will work on getting triggers to work across transitions. (The problem is, they technically don't exist when they are on the other side of the transition. However, I can still attempt to make it work.

triforceguy1 wrote:Hey,

I've got a small planetoid with a 150 gravity radius, and I also have a button on the planetoid that gets rid of a few blocks, but when I go to press it but right before I press it the game freezes until I exit the testing mode. I've moved the button off the planetoid but it still freezes when I go to press it. I've also tried making it so that the invisible switch doesn't move the button to another place, but that didn't sort it out. Do you think I have to many action activated from that specific button (18 actions)? Any help would be appreciated.

Cheers
Leon



If anyone runs into freezing glitches like this, I want you to PM me the level code so I can fix it in the next update.
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Re: Last Legacy Update (v.2)

Postby Kimonio » January 6th, 2011, 4:08 pm

I think people here are getting vertical and horizontal mixed up. I think when Runouw said vertical in the first post, he meant horizontal.


Refresher course time!


HORIZONTAL= __

Vertical= |


Just thought I'd point that out. It's been bugging me for a while to have to wonder why I haven't posted this.
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Re: Last Legacy Update (v.2)

Postby Chaukai » January 6th, 2011, 4:15 pm

No... He was right... He didn't mean the transitions himself, he meant going through them. Like the horizontal one may go | but you move left and right of it, therefore it being horizontal.
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Re: Last Legacy Update (v.2)

Postby Runouw » January 6th, 2011, 4:39 pm

That is why I officially re-name them to left-right transitions and up-down transitions.

It describes the direction you go to go through them.
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Re: Last Legacy Update (v.2)

Postby marcel1 » January 7th, 2011, 7:30 am

hey runouw can you mabey make volcanic desert and more sort tiles ? with more backgrounds and songs ? and dont forget water and that you can put items on a block mabey and castle doors and more
Last edited by marcel1 on January 7th, 2011, 9:07 am, edited 2 times in total.
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Re: Last Legacy Update (v.2)

Postby Buff_ » January 7th, 2011, 8:05 am

marcel1 wrote:hey runouw can you mabey make volcanic desert and more sort tiles ? with more backgrounds and songs ? and dont forget water


He is... I think (well maybe.. I guess we could use the color box instead of new tiles). It's still in its beta form which means that not everything is in there yet. And as I said in those brackets, you could just use the color change box to change the color of tiles.
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Re: Last Legacy Update (v.2)

Postby marcel1 » January 7th, 2011, 9:09 am

i know that you can do it with colors but you cant make it good yellow for sand
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Re: Last Legacy Update (v.2)

Postby Blablob » January 7th, 2011, 5:00 pm

Nice update, Runouw! I'll post suggestions/questions later if I can think of any.

BTW, are you planning to post this demo onto Newgrounds? It ought to attract a lot of members here, and I see you've already posted the demo onto SheezyArt.
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