Event 6: Last Legacy Level Designing Contest

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Event 6: Last Legacy Level Designing Contest

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Postby Doram » August 24th, 2015, 4:41 am

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Again, welcome back! It is time for the...

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REPRESENTATIVES
THEME
JUDGING
RULES
AWARDS
JUDGINGS - Doram, -BY



Image REPRESENTATIVES


!We're doing something different this time, something we've never done before...
Team Collab Pools!
This time you don't have to worry about choosing a representative. Each team can have as many members as they want work on their level, but they can only choose from their own team. At the end of the contest, one of the members must post a level in the Vault.


But remember, THIS IS AN OPEN COMPETITION!
This means the contest is not limited to these 5 reps: EVERYONE CAN ENTER!
If 6 people or more enter (which means we just need one more), normal LDC first, second and third medals will be awarded to the winner!
Also, similarly to normal LDCs, fourth place will be rewarded if we get more than 8, fifth place if we get more than 10, and 6th place if we get more than 12.

:ldcl1: :ldcl2: :ldcl3: :ldc4: :ldc5: :ldc6:




Image THEME


As always, in an LDC you have to make a level which fits certain requirements, whether it's a specific theme or certain restrictions... This time around, it is...

Spoiler: show
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Again? Yup. In the interests of making this stuff happen, I'm cutting some corners, including shamelessly ripping this thread off from SK, pretty much in it's entirety, including the Theme!

You guys remember this from before, right? It is basically a sort of spin-off of the 25quared contest, this version allowing more freedom. "4k" means that, instead of fitting your level in a 25x25 square...


Your level must not exceed 4000 tiles in TOTAL area.

To verify that your level fits the requirements, go to Course Info and multiply the height of your level by the width of your level. That means that even empty tiles will be counted. For example, a 200x20 level will be accepted, or a 40x100 level, or a 63x63 level (that is the largest square possible, what a nice coincidence) but not 64x64, 300x20 or anything bigger.

The theme of your level is up to you.




Image JUDGING


The levels will be judged using the normal system. Totally didn't copy this from the last LDC:
    Gameplay: 10 points out of 20
      This category judges how the playstyle of your level is. Is your level fun, or is it frustating? Is there something innovative in your level, or is it boring? Is it a puzzle, a story, or a platformer? If so, is it well executed?

    Scenery: 5 points out of 20
      This category judges the scenery of your level. Is your level beautiful, or is it really ugly? Is the decoration well placed, or are there floating items everywhere? Did you place the tiles in a beautiful way, or do they look plain boring?

    Miscellaneous: 5 points out of 20
      This category judges everything else about your level that was not included in the two categories above. In this category, you start with 3 points, and then the judges will add or take points for things you have done right or wrong.
      Is there lag, or spam in your level? Is there too much loading time? Is there a really nice detail the judges liked about your level?

The levels will be judged by me (). If anyone EXTERIOR TO THE RUNOLYMPICS is willing to judge as well, feel free to PM me or post in this topic! I will consider your offer.



Image RULES


They are very similar to the SM63 LD Contest:
General:
  • Your level must be done specifically for the contest. Anything made before the contest won't be allowed.
  • Participants can only submit one entry.
  • Level series are allowed, but similarly, the total area taken by every level COMBINED must not exceed 4000 tiles.
  • Collaborations are allowed but are limited to two people (except for the teams) and team members can only work on their team's level.

Concerning team representatives:
  • Due to the short deadline, you are now automatically in a collab with all of your teammates. Anyone from your team can work on the level.

One more day has been added. You now have until the end of the 31st.


Submit your levels in the vault.

Last Legacy: Null Space

You have until the 31st of August, 11:59pm PST to submit your levels!
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Re: Event 6: Last Legacy Level Designing Contest

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Postby Oranjui » August 24th, 2015, 4:45 am

first

I might enter on my own, and maaaaybe actually put effort into my level this time.
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Re: Event 6: Last Legacy Level Designing Contest

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Postby Goldy301 » August 24th, 2015, 4:48 am

Last Legacy. One of the games that I'm still not use to.
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Thanks to FrozenFire! 5 ☆☆☆☆☆ for this! ;P
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Re: Event 6: Last Legacy Level Designing Contest

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Postby Supershroom » August 24th, 2015, 5:57 am

FrozenFire and me are definitely in. muhahaha

and for everyone who needs it, useful links are:

basic tutorial
detailed trigger documentation
complete ID list if you want to look up something

EDIT: It seems like the link to RC3 won't load. Not that it's a pile of error messages, but it loads forever. If you're meeting this issue, the download version can be found here.
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Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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My total SM63 level experience: 2803 levels.
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My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
Last Legacy Level Designer tutorial
Eternal SM63 Medal Table
Eternal SM63 Score Table (all LDC scores available)
Top 10 Lists for LDC's (highest averages in a single judging criterion)
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Re: Event 6: Last Legacy Level Designing Contest

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Postby l.m » August 24th, 2015, 7:44 am

I'm 100% motivated for this. Let the games begin and good luck to everybody.
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Re: Event 6: Last Legacy Level Designing Contest

Thumbs up x5

Postby Goldy301 » August 24th, 2015, 7:49 am

Yeah! Woooo......
I even send you the cookie medal for making my sig and liking your art topic! Fufufu. :twisted:
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Thanks to FrozenFire! 5 ☆☆☆☆☆ for this! ;P
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Re: Event 6: Last Legacy Level Designing Contest

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Postby Doram » August 24th, 2015, 11:10 am

Supershroom. Have I told you lately that you're awesome. I'm totally gonna get all Wiki on that as soon as the RO is over. I still have to get the two wikis working together to boot.
Martin Luther King Jr. wrote:Man must evolve, for all human conflict, a method which rejects revenge, aggression, and retaliation.
The foundation of such a method is love.
More words from a wise man on activism, terrorism, violence, and peace
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Re: Event 6: Last Legacy Level Designing Contest

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Postby Harmless » August 24th, 2015, 11:59 am

yay
Expect something cool here soon!

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Re: Event 6: Last Legacy Level Designing Contest

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Postby Karyete » August 24th, 2015, 12:08 pm

the one thing I felt like I could do and the sort of theme I'm worst at gets copy-pasted into it

god frigging dammit

well actually I have my team to work with so all hope is not lost
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Re: Event 6: Last Legacy Level Designing Contest

Thumbs up x3

Postby Joshio01 » August 24th, 2015, 11:46 pm

Nice. I have a few ideas. I don't think they are award-winning though.
Eyyy look at my new avatar. It even has terrible image quality!
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